IMPROMPTU 5 /JOSH DRUCKMAN

**English follow

Né à Toronto en 1970, Josh est vite encouragé à persévérer en arts. Il a été parmi les plus jeunes espoirs, se méritant des prix tels que Le Bonnycastle Art Award et l’attention de Allan Detweiler, une personnalité des arts. Il a donc pu passer ses étés dans des camps d’art à la Galerie d’Art de l’Ontario et à Sienne, en Italie.

Il a passé un an aux Beaux Arts à l’Université Mount Allison où il a reçu une mention et le prix du Doyen. Toujours insatisfait, il décide d’aller chercher un diplôme en Psychologie à McGill. Plus tard, il ira séjourner au Japon où il fera l’expérience de médiums traditionnels et de l’art numérique et d’animation.

À son retour à Toronto, il se prépare pour sa première expo solo. Il aura ainsi plusieurs expos locales où il tentera de faire sa vie comme artiste traditionnel. Toujours en manque, il se tournera vers son autre passion, le jeu ordinateur. Il créera plusieurs enceintes de jeux et organisera de nombreux projets de création de jeux.

La satisfaction est au rendez-vous et il aura un ensemble de manières de créer et de faire partie du monde fabuleux du jeu informatique et de l’art. Ainsi avec 40 années de création, son style et ses oeuvres évoluent à maturité.

Encore une fois, en 2016, un événement le pousse de nouveau vers la peinture et le monde de l’art.


Josh was born in Toronto, Canada in 1970. Gifted in art from an early age, he was encouraged by his parents and teachers to pursue the creative arts. He was considered among the very best young artists, winning prizes such as the Bonnycastle Art Award as well as the attention of Patron of the Arts Alan Detweiler.

During his teens, he attended summer art schools at the Art Gallery of Ontario and in Siena, Italy. He spent a year at Mount Allison University’s Fine Art Program where he was awarded the Dean’s List and Dean’s scholarship. Unsatisfied with art school, he transferred to McGill University where he graduated with a degree in Psychology.

Afterwards, he lived in Japan where he experimented with traditional Japanese mediums and newly emerging digital art and animation technologies. Upon returning to Toronto, he dedicated the next year towards his first solo show. He began exhibiting in local establishments but struggled with living as a traditional artist. He made the decision to pursue another of one of his passions; video games. He went on to build and run several game studios and oversee many game projects.

He found the work immensely satisfying, providing him with a creative outlet, constant learning and the excitement of being a part of the explosive growth of the game industry. In addition to his digital creations, over four decades Josh created hundreds of drawings and paintings, his style and subject matter evolving as he matured. In 2016, a life changing event gave him the courage to pursue his dream of being an artist again